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Castle Warriors

Base Game~30 MBCasualIndieStrategy

About the Game

Game is great if you ignore the one flying enemy on stage 6 that makes it impossible to clear the stage as it survives with 1hp permanently no matter what units you use. So far the QoL features just arent here yet, but what are you gonna do? It’s early access. Optional damage numbers would be nice instead of total damage in the army menu. Also the ability to choose which units you can get in your army would be nice as some of the unlocked units are complete trash. Fun and simple autobattler similar to some of the maps you’d find on Starcraft 2 custom games. Games are pretty quick which makes the game very digestible if you don’t have much time to play. Also there’s very minimal input which makes the game very idle. Hero’s Hour reminiscent handsome fantasy sprites meets Tug of War a la Warpips or old Flash games. It’s great, lost two rounds fairly early then went all the way third round. Really enjoying it so far, the RNG of new unit cards can keep you on the edge of your seat a bit and it looks like there are lots of unlocks and levels to go. Oh, I forgot my only note is that immediately being able to click a selection of unit when the screen appears without any fanfare or delay is occasionally frustrating. Maybe stop mouse input for .5 seconds, or have very short fanfare first (some people may disagree with me here and like it doesn’t stop the flow at all)

Installation Instructions

Follow these steps to get started

Installation instructions not provided.

Minimum System Requirements

OS: Windows 7 Processor: 2.0Ghz Memory: 1 GB RAM Graphics: 128Mb Storage: 30 MB available space

Free

Includes all available updates

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DeveloperUnknown
PublisherGameLord
Platform Windows
File Size~30 MB